66 67 Two sonic games appeared on the PlayStation Portable : Sonic rivals and its sequel, sonic rivals. Both games were.5D style games. Seventh generation consoles (20062013) There were a number of different Sonic games released for the nintendo. The first was Sonic Rush, released in 2005, featuring gameplay similar to the sonic Advance series. It received a sequel, sonic Rush Adventure, in 2007, which featured some additional new elements, such as the driving of jet skis and submarines. Along with the wii, the nintendo ds saw the beginning of the mario and Sonic crossover games. The first, mario sonic at the Olympic Games, was released in late 2007, and featured characters from both series competing in Olympic-themed mini-games.
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The game was similar to that of the essay Adventure games, although the player now controlled the lead character of a team of three, with the other two following behind. The player could then switch to a new leader at any time in order to use that character's special abilities. Shadow the hedgehog was released in late 2005 in North America. It was built on a more advanced version of the engine used for Sonic Heroes. It focused on Shadow the hedgehog as he tried to uncover his past. The game contained multiple paths and endings, as the player chose to take good or evil paths for each level. It also added wielding weapons and driving vehicles to 3D platforming. 61 62 Sonic Riders was the first Sonic racing game since sonic R ; in contrast to the previous game, the characters used hoverboards, bikes, and skates rather than racing on foot. It was the last game for GameCube xbox. 63 due to the extended life cycle of the PlayStation 2, it also received ports of Sonic Riders: Zero Gravity 64 65 and Sonic Unleashed.
55 It was released in late 2001 father's in Japan and early 2002 elsewhere, 56 and ported to nokia 's n-gage on October 7, 2003, as SonicN. 57 Two sequels, sonic Advance 2 and Sonic Advance 3, followed in March 2003 and June 2004, respectively. Between Sonic Advance 2 and Sonic Advance 3, two other Sonic games were released: Sonic Battle, 58 a 3D fighting game, and Sonic Pinball Party, 59 a pinball simulation. The last Sonic game was released for the game boy advance is Sonic The hedgehog Genesis on 2006, which features the original Genesis game and the 15-anniversary mode with the Spin Dash. The first game released for the gameCube was Sonic Adventure 2: Battle, followed by sonic Adventure dx: Director's Cut, each ports from the Dreamcast. Sega later released Sonic Heroes, 60 the first Sonic game made for the gameCube, playStation 2, and Xbox. It was released on all three systems on December 30, 2003 in Japan, with American and European releases following soon after.
46 The game father's was re-released for the gameCube and pc as Sonic Adventure dx: Director's Cut in 2003 47 with some graphical and gameplay tweaks, 48 and, in late 2010, ported to Xbox live arcade 49 paper and PlayStation Network. 50 Its sequel, sonic Adventure 2, was released for the Dreamcast in 2001, and was the last game in the series to be released for the sega platform. 51 In 2002 it became the first game in the series to appear on a nintendo platform when it was ported with several enhancements to the gameCube as Sonic Adventure 2: Battle, 52 and in October 2012 it was ported to Xbox live arcade and. The only other Dreamcast Sonic game was Sonic Shuffle, which was released in 2000 and featured cel-shaded graphics and a board game concept similar to that of the mario party series. 53 Dreamcast sales began to decline after the launch of the PlayStation 2, 54 and therefore few Sonic games were released for the system. Sonic the hedgehog Pocket Adventure was also released on snk 's neo geo pocket Color portable console, made in the same style of the genesis/Mega Drive era of games. Move to non-Sega systems (20012006) After the commercial failure of the Dreamcast, sega ceased producing its own video game hardware, focusing solely on manufacturing software for the gameCube, followed by releases for the PlayStation 2 and Xbox. Sonic's transition to the game boy advance was completed with Sonic Advance, the first original Sonic game released for a nintendo console. The game featured 2D platforming, similar to the original Genesis games, and new gameplay mechanics from more recent Sonic games as well, such as grinding on rails.
Like its Genesis counterpart, the saturn edition used isometric,.5D graphics, but it added fmv cut-scenes, enhanced music and visual effects, 38 and a real-time 3D special stage. 39 Sonic Jam, a compilation released for the saturn in 1997, contained the original Sonic the hedgehog, sonic the hedgehog 2, sonic the hedgehog 3, and Sonic knuckles, as well as a "Sonic World" mode, which allowed the player to control Sonic in a small. 40 The sonic World was mainly a means of accessing the disc's multimedia features, which included character artwork, the soundtrack, and Japanese sonic videos. 41 Sonic r, a foot racing spin-off and also the sonic series' first fully 3D game, 42 was released in 1997 for the saturn 43 and ported to the pc in 1998. 44 The sega technical Institute attempted to develop a sonic game for the saturn called Sonic X-treme. It was originally intended to compete with Nintendo's Super Mario 64 and Sony's Crash Bandicoot. However, due to time constraints and issues between sti, the japanese division of Sega, and Sonic team, the project was canceled in late 1996. 45 Dreamcast (19982001) Sonic grinds a rail in City Escape, the first level of Sonic Adventure. Sonic Adventure, a launch game for the Dreamcast, was released in 1998 in Japan and 1999 in North America.
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29 A sequel, sonic Triple Trouble / Sonic and tails 2 (Japan), a 2D platform game, was released in business 1994 30 for the game gear and introduced a new character, nack the weasel, who, along with Knuckles and Doctor Robotnik, raced to collect the Chaos. One of the last games for the sega game gear, sonic Blast, was released in 1996 31 and featured prerendered sprites. Several spin-off Sonic games that were not 2D platform games were also released. Sonic Labyrinth, released for Game gear in 1995, dissertation 32 featured an isometric view and slower exploration-based gameplay that resulted from Robotnik's replacing Sonic's shoes with "Speed Down boots." Sonic Drift was a kart racer released in 1994. 33 It later had a sequel, sonic Drift 2, which was released in 1995.
34 tails also received two spin-offs. Tails' skypatrol, released in 1995, 35 allowed players to control an always-flying tails. Tails Adventure, released in 1995, 36 featured a mix of platforming and rpg elements. Sega saturn (19961998) Few Sonic games were released for the sega saturn, and none were a standard platform game originally made for the system. Sonic 3D Blast was released in 1996 37 alongside the genesis version.
Sonic cd, released for the sega cd, was a 2D platform game 20 released in 1993. 21 The game introduced the characters Amy rose 22 and Metal Sonic and featured levels that differed depending upon whether Sonic was in the past, present, or future time frames. 20 Knuckles Chaotix, a spin-off released in 1995 for the sega 32x, 23 featured Knuckles and a new group named Chaotix fighting against. 24 The game featured a two-player cooperative system in which the on-screen characters were connected by magic rings. 24 There was also sonic Eraser, a puzzle game released exclusively on Sega game toshokan in 1991. Due to the success of Sonic games on the sega genesis, the series was introduced to the sega master System and Sega game gear.
Sega began by releasing Sonic the hedgehog, a 2D platform game, in 1991. 25 The game featured Sonic's ability to run and to jump at high speeds like its Mega Drive/Genesis counterpart but with notably different level design and music. 26 Sega later released Sonic the hedgehog 2 another 2D platform game, in 1992. The game differed from its Genesis counterpart with different levels and music and by not including a "spin dash" maneuver. It also featured a different storyline in which Doctor Robotnik kidnaps tails, who is non-playable in the master System/Game gear version. 27 Sonic Chaos / Sonic and tails (Japan), released in 1993, 28 was similar to the earlier two sega master System/Game gear Sonic games, but featured tails as a playable character.
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14 15 Knuckles explores Flying Battery, the second zone of Sonic database knuckles (1994). The use of shields, checkpoints, and these basic level design and graphical assets were typical of the sonic series' early years. There were several Sonic games for the genesis that were not 2D platform games. Sonic Spinball, released in 1993, was a pinball simulation modeled after the Spring Yard and Casino night Zones from the first two sonic games. 16 The game, unlike general pinball simulations, had an overall goal of collecting all the Chaos Emeralds in each level and defeating the levels' bosses. 16 It was one of the few video games that had elements from the cartoons Sonic the hedgehog and Adventures of Sonic the hedgehog. Robotnik's mean bean Machine was a puzzle game similar to puyo puyo 17 that was set in the Adventures of Sonic the hedgehog universe. Sonic 3D Blast, an isometric,.5D platform game 18 released in 1996 and developed by Traveller's Tales, 19 featured Sonic running through pseudo-3D environments while trying to rescue flickies from Doctor Robotnik. 18 The sega genesis had "add-on" systems that incorporated Sonic games.
8 The game introduced Sonic's sidekick and best friend, miles "Tails" Prower, who followed Sonic throughout the presentation game, and allowed a second player to control him in a limited fashion. 7 This game also introduced Sonic's "spin dash" maneuver, an ability which allows Sonic to burst forwards quickly from a complete standstill, unlike the previous game, where sonic could only gain speed with momentum. 7 Sonic 2 was followed in 1993 by an arcade game, segaSonic the hedgehog, featuring new characters Mighty the Armadillo and ray the Flying Squirrel. 9 The next console game, sonic the hedgehog 3, was released in 1994. 10 The game introduced a temporary shield maneuver, often called the "insta-shield 11 added new shield types to the series, 12 and allowed tails to be completely playable under a second player's control, as well as adding the option for players to utilize tails' flying. 12 It also introduced the character, Knuckles the Echidna, who served as an additional antagonist with Doctor Robotnik for the game. 12 Sonic knuckles, another platform game in the sonic series, was released later in 1994. 13 The game featured Knuckles as a playable character with gliding and wall climbing abilities 13 and allowed gamers to plug in Sonic the hedgehog 3 to the top of the sonic and Knuckles cartridge as part of the game's "lock on" functionality. This allowed gamers to play the game as it was originally intended; 13 the games were intended to be one game, but were split due to cartridge space and time constraints.
of Sonic the hedgehog video games Almost all games in the series feature a blue anthropomorphic hedgehog named Sonic as the central player character and protagonist. The games detail Sonic and his allies' attempt to save the world from various threats, primarily the evil genius. Ivo "Eggman" Robotnik, the main antagonist of the series. Robotnik's primary aim is to rule the world; to achieve this, he usually attempts to destroy sonic and to acquire the powerful Chaos Emeralds. Sega genesis and add-on devices (19911996) Sonic runs through Green Hill Zone, the first zone of Sonic the hedgehog (1991). The first Sonic game, sonic the hedgehog, was a platform game released in 1991 4 that featured protagonist Sonic running through the game's levels in order to stop Doctor Robotnik from taking over the world. 5 The game focused Sonic's ability to run and to jump at high speeds with the use of springs, ramps, and loops. 5 Its sequel, sonic the hedgehog 2, a platform game released in 1992, 6 increased the overall size and speed of the series' gameplay 7 and was the second best-selling Genesis game of all time.
Sonic, the protagonist, is an anthropomorphic blue hedgehog with supersonic speed, capable of reaching the speed of sound. Typically, sonic—usually along with some of his friends, such as, tails, amy, and, knuckles —must stop antagonist, doctor Eggman's plans for world domination. The first game in the series, released in 1991, was conceived by sega's. Sonic team division after Sega requested a mascot character. Its success spawned many sequels and helped Sega become one of the leading video game companies during the 16-bit era of the early 1990s. While the first, sonic games were side-scrolling platform games, later games expanded into other genres, such. Mario sonic at the Olympic Games. By june 2011, the series had sold over 80 million physical copies, 1 and over 350 million units including software packaged with mobile phone downloads.
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This article is about the essays video game series. For the first game in the series, see. Sonic the hedgehog (1991 video game). For the character, see, sonic the hedgehog (character). For other uses, see, sonic the hedgehog (disambiguation). Sonic the hedgehog is a video game franchise created and produced. The franchise centers on a series of speed-based platform games.